Why Call of Duty: Warzone Download Size Is That Massive
As a free-to-play title, Call of Duty: Warzone is a massive, time-consuming download. While it seems unreasonable, there’s actually an explanation.
As a standalone free-to-play client, Call of Duty: Warzone is surprisingly massive and takes a lot of time to download. That, and the absence of a pre-download feature, is found to be quite annoying by the gaming community.
Call of Duty: Warzone has finally released after a month full of leaks and rumors building up the anticipation and spoiling the surprise. The newest battle royale game can be experienced for free on the major platforms despite being a proper AAA title. It comes as a separate download for newcomers and as a patch for Call of Duty: Modern Warfare owners while sharing the content rewards and Battle Pass with the main game. As a battle royale experience, Warzone tries to introduce much-needed innovations to the genre, and there are plenty of them including the Gulag afterlife 1v1 matches and highly interactive gameplay.
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Related: Call of Duty: Warzone – How Modern Warfare’s Battle Royale Works
Can the Download Size of Call of Duty: Warzone Be Justified?
So what’s the deal with the huge download size of 80-100 GB? It’s several times bigger than existing battle royale competitors. Upon the first examination, Call of Duty: Warzone seems to offer a straightforward content package, even with all the innovations considered. There’s just a single playable map and two available game modes that are rather similar. However, other features contribute to that file size. The most obvious “magnifier” is the inclusion of Gunfight mode for the console versions, which you can access once you’ve downloaded the first 20 GB of Warzone. There, players can hop onto training grounds with bots, which will allow practicing the shooting mechanics for those unfamiliar with Modern Warfare.
– 8AM PDT
️ – March 10th
– Download size 15-22GB
– 12PM PDT
️ – March 10th
– Download size 80-100GB
— Call of Duty (@CallofDuty) March 9, 2020
The sheer scale and ambitiousness of the in-game original Verdansk map is another point to be considered. While many existing battle royale video games rely heavily on rearranged copy-pasted structures across the maps, Call of Duty: Warzone gives an impression of a handcrafted masterpiece. There’re tons of unique assets and layout decisions, which make Verdansk look authentic and diverse. On top of that, some of the existing local areas could serve as entire multiplayer maps on their own enriched with completely original environments. Verdansk doesn’t look as if it’s been glued up from unrelated segments, unlike the original Black Ops 4: Blackout map. That alone is reason to accept the huge size of Warzone’s client and forgive the developers.
Interestingly, Call of Duty: Modern Warfare owners do not have to deal with an 80-100 GB client. Instead, “premium” players only have to endure a relatively moderate update of 15-22 GB, confirming the idea that Warzone primarily relies on assets present in Modern Warfare. Considering that game occupies more than 150 GB on average with all of its content, it’s likely that part of Warzone’s size is a result of its inclusion of those assets.
Next: Call Of Duty: Warzone – Do You Need To Own Modern Warfare To Play?
Call of Duty: Warzone is available on PC, PlayStation 4, and Xbox One.
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About The Author Dmitry Lapunov (245 Articles Published)
Dmitry Lapunov is a video game writer and journalist based in Minsk, Belarus. His career started back in 2006 in a local newspaper. Since that very time, he’s been working with various gaming media outlets covering the hottest topics in the gaming industry. He’s now working for Valnet, Inc., focusing on Screen Rant and Game Rant.
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